



Java Version: 1.8.0_51, Oracle Corporation Operating System: Windows 8 (amd64) version 6.2
SCP LOCKDOWN CODE
: Invalid id 4096 - maximum id range exceeded.Īt .add(ForgeRegistry.java:295)Īt .add(ForgeRegistry.java:281)Īt .register(ForgeRegistry.java:113)Īt .(SCPBlocks.java:988)Īt .(SCPBlocks.java:441)Īt .eventhandler.ASMEventHandler_1241_SCPBlocks_registerBlocks_Register.invoke(.dynamic)Īt .(ASMEventHandler.java:90)Īt .eventhandler.EventBus$1.invoke(EventBus.java:144)Īt .(EventBus.java:182)Īt .fireRegistryEvents(GameData.java:845)Īt .Loader.preinitializeMods(Loader.java:630)Īt .FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252)Īt .func_71384_a(Minecraft.java:467)Īt .func_99999_d(Minecraft.java:378)Īt .Main.main(SourceFile:123)Īt 0(Native Method)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:497)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: LoadingPlugin (ChunkAnimator-MC1.12-1.2.jar)Ĭontact their authors BEFORE contacting forge PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) PerformantLoadingPlugin (performant-1.12.2-1.10.jar) OldSwingCore (OldSwing-1.12.2-1.0.0.0.jar)ĭo not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.11-1.12.2.jar)
SCP LOCKDOWN MODS
Basically when I load up Minecraft with scp lockdown in my mods folder it keeps crashing on its own its fine and it used to work when I placed it into the mods folder anyone know what mods could have caused the game to crash?
